Angela King | Designer
More Work
The goal of the “Perpetual Motion” box is to bring awareness to how amazing challenged athletes are while also bringing up discussion about how disabled individuals are perceived or want to be perceived in a world where everyone desires to be normal.
The container is meant to hold and display a running blade, the device that allows amputees who have lost their lower limbs to run and compete.
The curve at the bottom allows the box to rock gently back and forth, and the top concave curve allows for multiple boxes to be stacked. The bottom of the box is laminated with molded rubber that simulates the sole of a running shoe. The user can peel off a portion of the sole to affix to the bottom of the blade for when they are they are ready to run.
In collaboration with Otis College product design and Loyola Marymount entrepreneurship students we developed a concept for a mobile application that motivates smart meter users to save on their monthly electric bill through a fun and interactive interface.
To change the way people think about energy the user starts by picking a Zimoji (or an avatar) that you nurture through sustained energy saving behavior. It is our hope that people will eventually think of energy as a living thing that must be nurtured and cared for. (Designs by Philip Kim, Otis College)
On the home screen you see how your Zimoji is doing. If you are using too much electricity your character and it's environment will start to look sickly, warning the user to turn off unused lights and appliances. (Design by Chris Fong)
Another feature of the mobile app is a contest where users have the option to participate for the chance to win a monthly jackpot based on your energy savings. A leader board keeps you up to date on how you're doing in the contest. (Design by Caroline Fullerton)
To help the user save energy there are in app tips and recommendations that also provide a link to retailers where you can buy energy saving appliances and devices.
To make this app a more interactive experience there is also a Facebook page. On the Facebook page there will be reviews, more information about the product and ongoing rotating competitions, such as a "design your own Zimoji" competition. (other members of the design team include Cathy Pak from Otis College and Lee Andrews and Kevin Chow from Loyola Marymount)
This project was a corporate sponsored collaboration between Otis College product design juniors and Loyola Marymount business undergraduates and MBAs. We were tasked by the automaker with finding out why consideration for their vehicles were so low in the new car buyer market.
Rather than present several separate ideas, together we saw the potential for Hyundai to make their mark on the future of transportation and presented a unified vision to them. In addition to research and brainstorming, created several illustrations that would be used in the final presentation.
Frog's Lick is a fictional beer invented for the purposes of creating packaging with a distinct target market in mind.
Frog's Lick is being marketed as a craft beer for hip college towns. The look is unconventional and eye catching.
Frog's Lick is more fun than licking a toxic amphibian, and definitely more delicious.
This is my re-imagining of Gain's laundry detergent. This gumball machine inspired dispenser adds a wink of fun to the mundane chore of laundry.
Ideation sketch - these days everything is pre-portioned for single use. This design incorporates a quick way to dispense dry compacted detergent balls.
Alternate ideation sketch
Most people believe technology enhances our lives, but sometimes technology can actually detract from the quality of our lives. "Put Down Your Damn Cellphone" is a concept for a whimsical book that points out situations in which we need a little more cellphone etiquette. I am taking a lighthearted approach because people are usually less receptive to change if they are being admonished or told what to do. Laughter is one of the effective ways we can administer a positive change.
Sometimes cellphones are just a minor annoyance. They take your attention away from the people that are physically in front of you. The art of human interaction is slowly dying. Although cellphones have the capability to connect people across vast distances, it is not the same quality of communication we once experience via good old fashioned face to face communication.
Sometimes cellphones become a life and death matter. They constantly divide your attention between the virtual and physical world. Be here now mentally, so you can be here in the future physically.